Methodology

Humanity-Centered Design.

The practice of designing with communities, while recognising that people live within larger social, institutional and ecological systems. Building on Don Norman’s argument that design must expand its scope beyond individual users, to living systems, future generations, and long-term consequences, we apply that expanded scope to the challenges of international development.

Research among boda boda riders
Field research at a boda boda repair shop in a suburb of Nairobi, Kenya, by native researchers, speaking the language and knowing the context, exploring how communities see e-motorbike charging.
Unique delivery model

Better solutions come from proximity. Designers need to be close to the people, systems, and ecosystems they design with: physically, culturally, relationally, and ecologically.

Physical proximity

Our designers are based in the same country or region as the communities they work with. Not parachuting in.

Cultural proximity

Our designers speak the language and understand the culture. That opens doors and sharpens the work.

Relational proximity

Our designers have existing connections in the community. Not starting from scratch.

Ecological proximity

Our designers understand the land, water and seasons that shape daily life in these places.

The foundation

Humanity-Centered Design
starts with the system,
not the individual.

Climate Game
Testing the climate game prototype with communities in Kenya, designed with Simavi to facilitate inclusive discussions on water scarcity and climate adaptation.

Where human-centred design begins with the individual user and works outward, humanity-centered design begins with the whole: communities, institutions, ecosystems, and future generations understood as one interconnected system. Not a series of concentric circles expanding from a person. A system from the start.

Human-centred design gave the development sector three things that still matter: empathy before solutions, prototyping before scaling, and the principle that communities shape their own challenges.

Don Norman developed humanity-centered design as a challenge to product designers: stop optimising for individual users while ignoring the environmental cost of what you make. His argument was planetary: circular economy, climate impact, the loss of living species. We work in a different domain. But his core challenge translates directly: design that centres the individual, while ignoring the systems, communities, and futures they live within, falls short.

Empathy first

Deep listening before solutions. Communities help define the problem, while designers work alongside them to understand the broader systems and conditions shaping the challenge.

Iterative prototyping

Make ideas tangible quickly. Test with real people. Improve before you scale.

Design with, not for

Ownership stays with the communities closest to the challenge, not with us.

Why the field evolved

Four limitations of
human-centred design alone.

The critique of HCD in international development is not new, and it does not come from one organisation. Practitioners, academics, and funders across the sector have documented where HCD, applied without adaptation, falls short.

Participatory meeting in Bangladesh
A “participatory” meeting in Bangladesh that in reality was more about presenting a pre-designed intervention.
Critique 1

HCD centres the person.
Development problems sit inside systems.

HCD surfaces what people need and value. But development challenges are also shaped by institutions, markets, social norms, and infrastructure gaps. A desirable solution still fails when the system around it cannot sustain it.

Addressed by: Systems Thinking · Futures & Foresight
Critique 2

HCD can look participatory.
That is not the same as community-led.

HCD can reproduce the power relationships it claims to challenge. Communities are interviewed and brought into workshops, but rarely given decision-making power or ownership of what follows. Insight is extracted. Control stays with external teams.

Addressed by: Proximity (physical · cultural · relational)
Critique 3

HCD optimises for desirability.
Adoption depends on more.

A solution that people welcome in a workshop can fail in everyday life. Social norms, stigma, cost perception, trust, and institutional routines all shape whether something gets used. Desirability is necessary. It is not sufficient.

Addressed by: Social & Behaviour Change · Business Modelling
Critique 4

HCD is built for projects.
Development challenges are not.

Most HCD processes run in bounded cycles: research, ideation, prototyping, testing. Development challenges do not. Who owns the solution after the project? What happens when funding ends? The evidence linking HCD to long-term social impact remains thin.

Addressed by: Futures & Foresight · Innovation Management
The evolution

Five additional disciplines.
One integrated approach.

Norman’s expanded framework points the direction: think systemically, design for the long term, work with communities. We go further, adding five disciplines specific to the challenges of international development: systems thinking, social and behaviour change science, futures methods, inclusive business modelling, and locally rooted participation. Together, they address the forces that determine whether a solution reaches communities, gets used, and outlasts the project.

social behaviour change
Discipline 1

Social & Behaviour Change

How groups actually adopt

HCD tells us what people need and feel. SBC tells us how they decide and why change stalls. Behavioural science helps us design for adoption, not just desirability.

systems thinking
Discipline 2

Systems Thinking

The context that kills or scales

We map the institutions, power relationships, and infrastructure surrounding every challenge, revealing leverage points and dependencies that could undo an otherwise strong solution.

futures foresight
Discipline 3

Futures & Foresight

Resilience beyond the project

Scenario planning tests how solutions perform across different futures: climate risk, political change, shifting funding. Strategies that are flexible, not fragile.

inclusive business modelling
Discipline 4

Inclusive Business Modelling

From adoption to sustainability

Business model thinking starts at the beginning: perceived value, willingness to pay, and the financial pathway that keeps the solution running when grant cycles end.

innovation management
Discipline 5

Innovation Management

How organisations own change

We design with organisations, not just for them, building the capacity, governance, and relationships that allow change to continue after we leave.

How we work

The Humanity-Centered Design process.
Expanded at every phase.

The iterative cycle (Discovery, Co-create, Prototype, Pilot & Measure, Adapt, Scale) is rooted in HCD. Proximity makes each phase more accurate. The five disciplines make each phase more rigorous, more inclusive, and more durable.

Focus group with girls in Bangladesh
Focus group with girls in Bangladesh, facilitated by Sadjia Mridha, a native creative consultant of Proportion Global.
01

Discovery

Empathy interviews, field observations, and stakeholder mapping, extended with system mapping and behavioural diagnosis to surface the norms that shape behaviour.

HCDSystems ThinkingSBC

02

Co-create

Co-design workshops bring communities and partners together. Open innovation management ensures all six actor groups are in the room, turning workshops into genuine ownership processes.

HCDInnovation MgmtSBC

03

Prototype

Rapid prototypes: service journeys, field tools, communication materials. Business modelling runs in parallel so prototypes are investment-ready from the start.

HCDBusiness Modelling

04

Pilot & Measure

User testing tells us whether a solution works today. Foresight extends the question: will it work in three years, across political cycles, in a drier climate?

HCDFutures & ForesightSBC

05

Adapt

HCD iteration refines the solution. Business modelling and SBC evidence sharpen the approach. We improve across all lenses simultaneously.

HCDBusiness ModellingSBC

06

Scale

Scaling is not replication. Innovation management builds the governance and capacity to carry change forward. Foresight designs the pathway for multiple future scenarios.

HCDInnovation MgmtFutures & Foresight

The actors

Six roles.
Each one irreplaceable.

Moving from insight to change requires more than users and designers. Proportion Global mapped the six groups whose active involvement makes the difference between a well-intentioned pilot and a lasting solution.

To make this possible at scale, Proportion co-founded Innovators Team with GAIN and partners. The platform connects challenge hosts, innovators, researchers, and ecosystem actors across 62 countries.

DEsign sprint Cabi in Ghana 3 scaled
Design sprint with CABI in Ghana, bringing together government regulators, university researchers, importers, CSIR scientists, CABI international advisors, and local end users. All around the same table, synthesising field insights into actionable opportunities.
actor community leaders

Community members

Define · test · judge

Help define the problem, test ideas, and judge whether a solution feels useful, safe, and relevant. Their lived experience is the source of truth, not a dataset.

actor changemakers

Changemakers

Energy · ownership · leadership

Social entrepreneurs, youth leaders, frontline workers, and community organisers. They carry solutions forward and build the local momentum that outlasts any project.

actor ecosystem enablers

Ecosystem enablers

Conditions for adoption & scale

NGOs, funders, intermediaries, implementing partners, and private-sector actors who shape the conditions in which solutions succeed or fail. Coordinators and connectors at the system level.

actor technology partners

Technology partners

Tools that fit real constraints

Translate ideas into platforms, tools, and digital services that fit real-world infrastructure and capacity. Technology that works offline, in low-resource settings, and at the last mile.

actor researchers

Researchers & thematic experts

Evidence · rigour · learning

Connect lived experience with data, analysis, and domain expertise. They provide the applied research that grounds design decisions in evidence, and help link what works locally to what is known globally.

actor government actors

Government actors

Public systems & policy

Essential when solutions depend on policy, regulation, service delivery, or institutional adoption. Without government actors in the room, citizen-centred policies stay on paper.

Innovators Team platform

The infrastructure for multi-stakeholder co-innovation.

Co-founded by Proportion Global and GAIN, Innovators Team is the platform where challenge hosts, designers, researchers, and ecosystem actors connect to tackle complex challenges together, across sectors, countries, and funding cycles.

The model

How it fits together.

Humanity-Centered Design is community-led, life-centred and systemically integrated. It recognises that human wellbeing depends on healthy social, institutional and ecological systems. The community sits at the centre. The six actor groups surround it, each accessible only through genuine proximity. An iterative cycle connects understanding to action.

Proximity design wheel 1
Legend

Community at the centre

Humanity-centered Design: the methodology connecting community to outcomes

Inner ring: outcomes the community gains

Outer ring: actors who make it happen

Outer cycle: Learn → Co-create → Prototype → Measure → Adapt → Scale

The Innovators Team Platform makes it easier for all actor groups to find each other and collaborate across countries and funding cycles.

Ethical use of AI

Ethical AI across every phase

AI is a practical support layer, not a separate module. Use it to sharpen challenge statements, prepare research questions, organise insights, generate sprint prompts, and structure innovation action plans.

Human judgement, ethics, consent, and lived experience remain central. AI supports better thinking. It does not replace listening or decision-making.

01

Discover

AI
Research & synthesis

Ethics: Inclusion

02

Define

AI
Pattern finding

Ethics: Fairness

03

Ideate

AI
Idea expansion

Ethics: Transparency

04

Prototype

AI
Rapid iteration

Ethics: Oversight

05

Test

AI
Feedback analysis

Ethics: Privacy

06

Implement & Scale

AI
Monitoring & optimisation

Ethics: Sustainability

Want to apply Humanity-centered Design?

Book an informal call with one of our senior designers and we will listen, share honestly whether we can help, and follow up with a write-up with our thoughts if you wish.

→ No cost.→ Direct with a senior HCD lead.→ Written follow-up within 48 hours.